I’ve been maintaining EP Office on my Panasonic Toughbook laptop Krell, which dual boots Windows XP and OpenSuse 11.0. SuperSluggo, my main desktop dual boots OpenSuse 10.3 and Windows Vista. Unfortunately all my development tools for EP Office are older versions, such as InstallShield Express 4.0, and won’t run on Vista. So it was time… Continue reading Triple Booting on SuperSluggo
Category: Computers & Software
Configuring OpenSuse 10.3 Part 3
Setting up a Linux system always involves some customization, and so to avoid reinventing the wheel each time you do it, I urge you to keep an installation diary that records exactly the steps you took to achieve your perfect system. The previous 2 parts of this series of posts described setting up dual booting… Continue reading Configuring OpenSuse 10.3 Part 3
GTD Next Action: Implement GTD
Among my reading material while in Nice, France for the biannual Cardiostim meeting was David Allen’s Book, Getting Things Done. Somehow I had stumbled across the concept of GTD during random web surfing and I picked up the book just before my trip. During the French trip I took a high-tech holiday, leaving my laptop… Continue reading GTD Next Action: Implement GTD
Configuring OpenSuse 10.3 Part 2
More on configuring a clean install of OpenSuse 10.3 on SuperSluggo. INSTALLING NVIDIA GRAPHICS DRIVER I found the “one-click” installation from the OpenSuse website didn’t work. By the way, to put this all into context, the version of OpenSuse I had installed was 64 bit. 64 bit processors have been around for a while, 64… Continue reading Configuring OpenSuse 10.3 Part 2
Configuring OpenSuse 10.3 Part I
SuperSluggo, is a quadcore DIY computer based on last year’s Linux Journal‘s Ultimate Linux Box. By waiting almost a year, the price came down to about $1500, even with souping up the system beyond what was described in the original article (1.5 terabytes of hard drive, anyone?). I set up a dual boot system with… Continue reading Configuring OpenSuse 10.3 Part I
Sluggo Going Into Semiretirement
As I write this I am anxiously awaiting the rest of a shipment from newegg.com; for, after much anticipation, SuperSluggo is on the verge of instantiation. As all Sluggo fans know, Sluggo is possibly the slowest, most primitive computer still running on the planet, but nevertheless the guardian and protector of this very website. Residing… Continue reading Sluggo Going Into Semiretirement
Namespaces and Forward Class Declarations
One last subtlety I discovered while adding namespaces to EP Simulator has to do with forward declarations of classes. Most C++ programmers know you don’t have to include a header file with the class definition if you are using pointers or references to that class. For example: class A; class B { A* a; };… Continue reading Namespaces and Forward Class Declarations
Namespace Blues
I spent the weekend not writing code, but thinking about how to organize my code. EP Simulator is a large project written in C++ and utilizing Qt to build its Gui. There are large chunks of code that really have little to do with each other, such as the Navigator and Recorder modules, though even… Continue reading Namespace Blues
Here's Something You Don't See Every Day…
Click on the link. An EP recording system running on Linux???
YAES (Yet Another EPSIMULATOR Screenshot)
Starting to look like the real thing…